Friday, 20 March 2009

Work, work, work!!!

I have got so much to do in uni that I haven't had much time to devote to experiments and creativity lately - well almost. All work and no play makes Flash a dull boy!
I have been playing with FLARToolkit, the augmented reality kit for Flash, but my results so far are less than good. I will of course be sharing them with you when I get it nailed.

Spent the entire day today experimenting with the infra red lighting in the interactive table. It was one of those "not getting anywhere then all of a sudden, just when you're about to give up something works!" kind of days. The upshot is I'm confident it will be working better than ever for gotoAndPlay09.

Sunday, 15 March 2009

X-Dof effect in Papervision

Speedok of the Flash community came up with this cool effect. I don't really know how to describe it but I like it! Click to change the shape/pattern and move your mouse around to distort it.

X-Dof = extreme depth of field

Saturday, 14 March 2009

Augmented Reality Webcam Trickery

If you don't know what Augmented Reality is then I'll tell you.

It's magic!

Well nearly, it's webcam magic. There's open source software available called ARToolkit in c++ or there's FLARToolkit for the Flash platform which is really taking off at the moment. In a month or two you'll probably be sick of it. This demo was put together by John Lindquist with some help from Seb Lee-Delisle and it rocks! Check out more AR examples on John's blog, Seb's blog or at squidder.

Thursday, 12 March 2009

The Codfather of Sole!

On tuesday my lifelong friend Matt "Dibbo" Dibbens and your's truly went to Barry Island (in South Wales) on a random excursion/expidition and we found the holy grail.
Boofy's chippy!

Unfortunayely it wasn't open so we couldn't sample the sole. We vowed to return with some talcum powder and a Curtis Mayfield LP and experience the full Boofy experience.

Thursday, 5 March 2009

PV3D and Jiglib - Zupko does it again!

Andy Zupko is a real clever guy. Just click on the image and check out this demo. Nuff said.

And to think I was really pleased with my Box2DAS3&PV3D demo....

Box2DAS3&PV3D (thats easy for me to say)

I've got to write a CV, build my portfolio proper etc, etc so I've been playing again instead .... Thanks to John Linquist I've revisited Box2D physics but this time integratedit with Papervision3D. The cubes in the example can be picked up and thrown around and stacked etc. It would be nice to be able to move them on the z axis (backward and forwards) but well - one step at a time I always say :)
Oh and if you're wondering what the letters and stuff mean they are the letters of reactionfaction.